As reported on andriasang, director, Masahiro Sakurai, talks with Dengeki Online about his hands-on experience with Kid Icarus for the 3DS.

Here’s some of his comments on the game.

“I’ve been hearing a variety of opinions, but they’re more favorable than expected. However, I do feel the height of the threshold for the TPS genre, so I believe we’ll have to come up with some ideas for this.

There were many opinions that aiming is difficult. We’re thinking of adding an assist feature for the final version. Also there have been some opinions that it’s difficult to move and aim at the same time.

There are people who don’t like 3D, so we wont be putting in any devices that can only be cleared in 3D.”

Kid Icarus


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