Eyestrain can be avoided if the 3D is adjusted to accommodate each player’s comfort. Masahiro Sakurai, game designer, is quoted as saying, “It’s a case of personal preference of how you like to use 3D…people who have adverse effects to 3D—they might get tired eyes—can switch it off entirely. It just adds that extra flexibility for gameplay richness.”

Electricpig reports Sakurai has let out some details about Kid Icarus, which includes the game is designed to avoid eyestrain. This is more good news for avid fans.


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